Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Use Flawless Widescreen to remove letterboxing. | ||
Multi-monitor | Use Flawless Widescreen. | ||
Ultra-widescreen | Use Flawless Widescreen. | ||
4K Ultra HD | Detects native,DSR or GeDoSaTo without issue | ||
Field of view (FOV) | |||
Windowed | Can also be toggled with Alt+↵ Enter. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Can be forced via GPU drivers or GeDoSaTo GeDo provides better results since it also filters 2D elements otherwise scaled by point filtering at any resolution other than 1280x720. Follow this guide under the 'Fixing bad 2D scaling' section | ||
Anti-aliasing (AA) | 2x-16x MSAA. Alternatively you can also use other methods outlined under 'Anti Aliasing Information' in this post. Most are Nvidia specific but some are vendor agnostic. | ||
Vertical sync (Vsync) | The in game vsync is broken and causes performance problems. You will need to disable Vsync on each run of the game and force via GPU drivers instead.[1] | ||
60 FPS | Game defaults to a 30 FPS cap that has to be disabled each time you run the game. Menus run at 30FPS regardless.[1]. Higher frame rates can introduce problems with executing finishing moves on regular enemies[2]. | ||
120+ FPS | Frame rate is capped at ~112 FPS. See Run the game at screen refresh rate. |
Name Batavus manual. | Type | Size | Date | Total | 7 days |
---|---|---|---|---|---|
Ninja Blade - +9 Trainer | trainer | 55.3 KB | 12/2/2009 | 26.7K | 75 |
Ninja Blade - v1.0 +5 Trainer | trainer | 4.2 MB | 11/5/2019 | 377 | 10 |
Ninja Blade - +6 Trainer | trainer | 65 KB | 12/30/2009 | 8.5K | 9 |
Ninja Blade - +5 Trainer | trainer | 1 MB | 12/2/2009 | 7.8K | 6 |